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Cypher's Steak
Sep. 11, 2017
2D trailers for VR games don't make a bit of sense at this point.
Right off the bat, let me mention that I'm not a game developer, nor am I a games critic by any stretch. I'm a simple gamer and a VR Kool-Aid...
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Jul. 05, 2016
The virtual reality mass adoption paradox.
I must warn you, there's nothing revolutionary or particularly helpful to the advancement of society today, but I've been reflecting on the future of virtual reality, mainly its short-term future,...
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May. 26, 2016
How Tesla Motors can inspire solving locomotion in VR.
Virtual Reality is now officially a thing. I mean, an actual consumer thing. Anyone can buy it. It isn't just for NASA and Keanu Reeves anymore. The Rift is two...
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May. 04, 2016
Are we headed towards a two-headsets future?
Mass market VR is coming. Fast. Putting aside Oculus and HTC's recent rollout fumbles, virtual reality is on a fast track to mass adoption and nothing seems to be getting...
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Apr. 28, 2016
Should Oculus have waited for Touch to launch the Rift?
Palmer Luckey’s Oculus has been the VR trendsetter for over four years now. Ever since their original Kickstarter campaign, they have been at the forefront of the VR revival, making...
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Apr. 28, 2016
Why Lucky's Tale was the right choice to launch with the Rift.
So the Oculus Rift is finally a reality. After almost five years of development, VR is officially reborn. The first Rifts are just now being delivered to, first, the Kickstarter...
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Jan. 26, 2016
Mass adoption of virtual reality will undoubtedly come from PlayStation VR.
Where Sony lacks in uncompromised quality, it more than makes up for on marketing experience, infrastructure and community.
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